October 6, 2017
The Preys of the Forest
I have been wondering about the evolution of Collared Prey for a while, but now I have been inspired by the addition of other Preys, which serve to add original content for a wider audience (dominant and submissive).
Indeed, I believe that the game is a lot more fun with a wider cast of characters, most of them assuming animalistic roles which nicely fit with the theme of the Forest.
Other areas I'll eventually explore will be the Gambling Hall / Carnival / Casino, where robotics traps and costumed characters will roam; a jungle might also be interesting, as well as other buildings I won't talk about for now.
In any case, I'll be writing about this for the next while, and I'll return to the main story a bit later when the base settings will be fleshed out.